This isn't 100% a cheese but definitely can be an all-in. I got tired of letting opposing Terran and Protoss have all of the early game harassment fun and started using this build order to a decent degree of success against diamond players. I don't know if it will work at higher levels as well, but if anyone tries it out at D1 or higher and has success with it, let me know.
Pros: 1) Very good defensively against opponent cheese attempts. 2) Even if bust is unsuccessful, you have a good deal of units to prevent the player from taking their natural for a good deal of time while you macro up. 3) At about 3:20 you'll have 300 minerals and no larvae so you might as well build the second hatch so you have a fall back option, and you'll have a good deal of creep spread to go with it if you've been on top of your tumors to help prevent counter attacks. 4) 4 minutes is a great time to scout, and if the game doesn't end right away, you get a lot of information from your lings being in their base at that time
|14||1:06|| ||use to scout|
|20||1:42|| ||@100 gas, research boost and move one drone from gas to minerals|
|36||3:31|| ||Morph as soon as nest finishes outside opponents wall|
First overlord goes to enemy wall location
Use your first 2-4 lings to scout for cheese and then the the wall-off. If they have no depots or pylons in the wall, the bane bust will be a lot more expensive and much more of an all-in, so make your decision now. If you're lucky against a protoss, they'll have a lone adept or zealot on hold position and you won't need 6 banelings (although it doesn't hurt to have the extra ones anyway)
@100 gas, research ling speed and move one drone to gas. 2 drones on gas will be enough to build your baneling nest and have 150 gas in the bank as soon as it pops to build 6 banelings, which is enough to blow either a depot or a pylon at the wall-in
Bust should hit around 3:40 (in this replay I was distracted and my nest was up for a good deal of time before I morphed my banes) and you should have a good 20-30 lings to play around with in your opponents worker lines, which is often enough to end the game outright if they didn't see this coming
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