fake proxy, rush drilling claws, widow mine drop into heavy marine/tank/marauder/viking pressure
not sure on patch
14 | 0:19 | | |
16 | 0:41 | | |
16 | 0:46 | | |
17 | 0:56 | | |
19 | 1:30 | | |
20 | 1:36 | | |
20 | 1:46 | | |
20 | 1:50 | | on barracks |
23 | 2:25 | | on factory |
23 | 2:26 | | |
26 | 2:38 | | completes 3 depot wall (fake proxy) |
27 | 2:46 | | |
27 | 2:48 | | |
31 | 3:03 | | halts scv production for a while when base is fully saturated, +1 worker for building (23 scvs?) |
31 | 3:08 | | hide in base |
33 | 3:13 | | as soon as armory finishes |
33 | 3:30 | | |
35 | 3:38 | | |
37 | 3:43 | | |
37 | 3:52 | | |
39 | 3:57 | | |
39 | 4:00 | | |
41 | 4:01 | | |
42 | 4:10 | | |
44 | 4:17 | | |
46 | 4:20 | | drop leaves base (4 widow mines) |
47 | 4:29 | | |
50 | 4:34 | | |
52 | 4:36 | | |
53 | 4:45 | | |
53 | 4:53 | | |
55 | 4:54 | | |
56 | 4:57 | | |
58 | 5:04 | | drop hits, he wasted a few seconds before boosting and dropping all 4 at nat. can pick up or leave or spread out afterwards |
59 | 5:16 | | semi-constant tank production |
62 | 5:20 | | first time for double scv production. semi-constant scv production from here, won't be noted |
64 | 5:22 | | semi-constant marine production, wont be noted, begins moving out with tanks, vikings and marines |
66 | 5:24 | | |
66 | 5:26 | | semi-constant viking production |
200 | 6:47 | | pauses unit production for a while |
200 | 6:48 | | |
200 | 7:05 | | |
200 | 7:20 | | restarts marines, mines, slowly adds in other units |
200 | 7:25 | | |
200 | 7:28 | | |
200 | 7:35 | | |
200 | 7:52 | | |
200 | 7:55 | | |
200 | 8:05 | | and medivac, mines, scvs, marines |
200 | 8:11 | | start +1 +1 as soon as possible |
200 | 8:21 | | and viking, starts mixing in marauders |
200 | 9:00 | | another mine drop |
200 | 9:35 | | big push, should hit when 1/1 finishes. Has 48 workers, and close to 80 army supply when it hits, having lost 1st drop and 1st push |