This is a game 1 of the GSL RO16 INnoVation v Stats and I wanted to post my version of it for the ladder. This build is now pretty standard for more macro-oriented TvPs. The general idea is to have the raven ready to double disable the first two Colossi as you're pushing out with 2-3 tanks with your stim/CC/+1 weapon timing (but I imagine this would be strong for disrupters too). This build should hit your opponents natural, assuming he didn't attempt to fight you out in the field to bait your interference matrix, around 7:20 from this VOD.
If you feel something should be altered, HMU and I'll take your consideration seriously.
14 | 0:17 | | |
15 | 0:39 | | |
16 | 0:44 | | |
19 | 1:27 | | |
20 | 1:43 | | |
21 | 1:54 | | |
21 | 1:59 | | |
21 | 2:06 | | |
22 | 2:16 | | |
23 | 2:23 | | |
24 | 2:35 | | |
27 | 2:56 | | |
31 | 3:09 | | |
31 | 3:11 | | |
37 | 3:28 | | |
37 | 3:34 | | |
43 | 3:42 | | |
45 | 3:48 | | |
48 | 3:56 | | Once second mine is completed, build TL attachment. |
48 | 4:00 | | |
50 | 4:13 | | Produce Siege Tank when TL complete., Once medivac is completed. |
55 | 4:24 | | |
57 | 4:32 | | |
75 | 4:35 | | After completion, Lift Starport to build reactor. |
60 | 4:36 | | |
60 | 4:44 | | |
64 | 4:54 | | |
64 | 4:55 | | One first tank is complete, lift factory and build new TL. |
70 | 5:12 | | |
75 | 5:26 | | Build after raven is complete. |
72 | 5:29 | | Resume Siege Tank production. |
85 | 5:54 | | |
88 | 6:00 | | |
94 | 6:10 | | Begin Marauder production. |
98 | 6:25 | | Third CC |
104 | 6:34 | | To begin mine production follow up. |
110 | 6:54 | | Build on old factory TL location. |
110 | 6:55 | | |
110 | 6:56 | | |
112 | 7:05 | | Once +1 weapons are completed. |
106 | 8:05 | |
I'm not sure how frequently this build is used in ladder TvP. The primary power of this build seems to be the flawless ability to macro, along with pressuring the Protoss to keep some stalkers at home to handle the incoming mine drop while preparing the initial timing attack.
INnoVation sends his initial scout SCV at 19 supply to gain some information on Stats beginning BO.
It might be a good idea to build a bunker at an earlier time than INnoVation's at 3:55. He scouted Stats' Robotics early and Stats was maintaining a defensive posture, so he was allowed to delay the bunker this game.
If the Protoss has spotted the incoming drop, INnoVation usually retreats his dropship from the Protoss' base and keeps it in the proximity to threaten the probes in a mineral line (That last sentence prior to this comment is based on his recent Group D showing in the RO16). It's important to watch out for spotter pylons, being that Stats was able to see the dropship before it actually made it to his natural.
INnoVation's initial move out at 6:36, he loads a medivac with marines to perform a drop while pushing forward. This is useful to test the multi-task abilities of the Protoss player.