Map: Ever Dream LE

Players

Avion

  • Race: Terran Terran
  • League: Gold
  • Spawn Location: 7:00

A.I. 1 (Hard) - Winner!

  • Race: Protoss Protoss
  • Spawn Location: 1:00

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Description

Avion's favorite build. (Avion is just a casual player who is unknown but likes to share with terrans).

Gas 1st, one Rax, Safe Expand into a 1-1-1 Vanguard Build Order into anything.

Positives:
- Denies early aggression going up the main ramp.
- Increases difficulty of enemy scouting.
- Build opens into anything after Vanguard Unit is sent to drop or scout or blunt an early aggression.

Vanguard consists of four Marines, one Siege Tank, and one Medivac.
Vanguard can siege any position to delay or harass the enemy by picking up and relocating.

Home Base is defended with optional turrets, a second siege tank, and marauder(s) in the bunker with marines coming out consistently.

Build Replay ends at 100 Gas, 100 minerals Perfectly, to transition into anything. This can be a tech upgrade, this can be another building, this can be another marauder, or two more marines, or another bunker, or an armory. You name it, as long as you allow the minerals to accumulate a little more to 150, you can build any building thereafter.

=========

Drop Play:
- Hit enemy mineral line between gas and mineral, siege tank and let it fire one splash then un-siege it immediately while marines kill off damaged units. Use medivac to scout around the location to check for incoming responses, relocate via pick up and boost.

Scout Play:
- SCV building 1st depot will then dip down the ramp and return back up, covering the inner part of the natural, prior to construction of the barracks.
- SCV building 2nd depot will then scout behind the mineral line and gas of natural, and tap the natural passageway, then return to the main, and check the third mineral patch from the cliff, before building the 2nd CC.
- Reaper finishes of local proxy checks by checking third location, and any fourth location(s), then checks enemy natural/third and then check main.
- Highly Recommend the reaper to patrol natural and thirds, and check for incoming aggression via middle path way, or can use reaper to check flanking pathwars.

Scout Play via Vanguard:
- Options to send Marines out on each pathway, and siege tank is sieged up high ground up a ramp located before approaching the natural, from enemy's perspective. Or, can have the medivac scout ahead of a ground-roll attack move through the middle towards enemy base.
- Can send a fake drop via medivac only, and have the tank and four marines attack move somewhere else, and the medivac that discovers information can swoop in to save, reinforce, or relocation the vanguard if their harassment is denied.

Anti-Aggression Play:
- Vanguard can delay any one-base, or early push/poke by hit and run drop siege, one splash damage, unsiege pick up, marine attack to finish off damage units, then pick up, boost back, kite, drop siege one splash unsiege, marine kite micro. During this micro intensive tactical play; the siege tank will deal damage while surviving, marines will be harder to kill due to medivac.

If a substantial push is coming, vanguard can counter harass drop in enemy bases, or can boost home to reinforce defenses.

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100 Minerals, 100 gas, is the end point of the build, because this is an investment into anything; can drop the tech lab from starport, or you can queue another medivac, Or go for stim. At 4:10 is when the build transfers to Terran personality and tech and army composition of choice.

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Time

  • Played on: Sept. 5, 2020, 7 p.m.
  • Length: 4:12
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Avion Terran 

Build Orders: Gas First Reaper Expand 

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  12  0:00  SCV  
  13  0:12  SCV  
  14  0:17  Supply Depot  
  14  0:24  SCV  
  14  0:27  Refinery  
  15  0:38  SCV  
  16  0:45  Barracks  
  16  0:50  SCV  
  17  0:57  Supply Depot  
  17  1:03  SCV  
  18  1:15  SCV  
  19  1:31  Orbital Command  
  19  1:32  Reaper  
  20  1:52  Command Center  
  20  2:02  Factory  
  20  2:08  Refinery  
  20  2:10  Marine  
  20  2:12  SCV  
  22  2:22  Engineering Bay  
  22  2:24  SCV  
  22  2:27  Marine  
  24  2:36  SCV  
  25  2:45  Marine  
  25  2:46  Factory Tech Lab  
  25  2:48  Starport  
  25  2:50  SCV  
  27  2:53  Supply Depot  
  27  3:02  SCV  
  27  3:03  Marine  
  29  3:11  Siege Tank  
  32  3:20  SCV  
  32  3:23  Barracks Tech Lab  
  32  3:26  Bunker  
  33  3:28  Medivac  
  35  3:35  Orbital Command  
  35  3:49  Marauder  
  35  3:51  Refinery  
  35  3:55  Refinery  
  40  4:04  Supply Depot  
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A.I. 1 (Hard) Protoss - Winner!

Build Orders:  

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  12  0:00  Probe  
  13  0:13  Probe  
  14  0:19  Pylon  
  14  0:25  Probe  
  15  0:33  Probe  
  15  0:41  Probe  
  16  0:47  Assimilator  
  17  0:50  Gateway  
  17  0:51  Probe  
  18  0:59  Probe  
  18  1:01  Pylon  
  19  1:18  Probe  
  20  1:38  Zealot  
  20  1:39  Gateway  
  22  1:42  Cybernetics Core  
  22  1:44  Assimilator  
  22  1:58  Pylon  
  22  2:08  Zealot  
  22  2:20  Warp Gate  
  24  2:26  Adept  
  26  2:34  Adept  
  28  2:44  Pylon  
  28  2:56  Adept  
  30  3:00  Probe  
  30  3:04  Stalker  
  33  3:09  Probe  
  33  3:15  Pylon  
  33  3:17  Probe  
  34  3:26  Adept  
  37  3:27  Probe  
  37  3:33  Forge  
  37  3:34  Adept  
  40  3:39  Probe  
  41  3:51  Probe  
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Caveats
  • Supply blocks, unpowered buildings, or Contaminate may cause inaccurate times.
  • Supply counts are checked every 10 seconds.