Map: Blueshift LE

Players

Trizztein

  • Race: Terran Terran
  • Spawn Location: 7:00

A.I. 1 (Very Easy) - Winner!

  • Race: Protoss Protoss
  • Spawn Location: 1:00

VOD

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Description

ADVANTAGE COMPARED TO PREVIOUS VERSION:

- This version delays DC a bit (finishes RIGHT before we drop, around 5:00, make sure to wait for it to finish before dropping)
BUT
- gets a faster second widow mine, better for defense.

Supplies are perfectly aligned in this version.

After dropping second CC, get 2d gas, supply, starport, tech lab rax and widow mine in this order.

----

GENERAL PRESENTATION

Armory expand into quick DC, queued up right after starting starport (around 3:15). WM drop hits around 5:00 with DC lining up decently (earlier drop than version with thor push follow-up)

Alternative to thor play if protoss goes for either robo or twilight (replace tanks by thors if air play from the toss). Tanks fare better against them, esp. if EMPed.

Early bunker for defense. Scout with marine for proxy play. Quick enough siege tank (starts at 4:15 right after loading medivac).

We incorporated a decently fast ebay in case of DTs.

Could incorporate some more scouting, perhaps multi prong with marine just to distract protoss during the drop.

Memory trick: BEFORE THE DROP: make sure to start +1 attack, get that second tank while sieging up first one

AFTER THE DROP: drop those 2 depots, Ghost academy, tech lab on rax (lifting it), swap the factories.

What remains: ghost, lib, more tanks and hellions, push out with 2 SCVs and only rally hellions from factories from that point out, rally everything to front, get 3rd CC behind.

THE PUSH ITSELF

Highly sophisticated 7:00 +1 attack push with a ghost, some hellbats (could be replaced by pure widow mines though), mines, marines if you re down for it, SCVs to build stuff ... sky is the limit in micro potential, but the most basic commands to queue are ...

1. Morph hellbats (B4 engage as much as possible)
2. EMP his ass (B4 engage as much as possible)
3. Siege the tanks (right as you engage)
4. Burrow the mines (right as you engage)
5. Siege lib (right as you engage)

HOW THE BUILD ACCOUNTS/ADAPTS TO VARIOUS PROTOSS BO

VS cannon rush: it's a gas first, so the quick access to factory should allow you to get fastest possible cyclone which is hard counter to it.
VS DTs: 4:15 ebay will allow to put down the turrets as soon as the shades are spotted if they come.
VS oracle opener: second widow mine should be burrowed in main by 3:45, so you should be protected against it.
VS proxy gate: bunker accounts totally for it (finishes before 2:30).
VS proxy robo: big weakness here. Scout for it with first marine. Cancel armory, get tech lab for tank, add bunker, get starport for viking ASAP.
VS proxy stargate tempest: other weakness. Scout for it with marine. Finish armory and start thors ASAP.
VS blink stalker heavy opener: Tanks are safe behind bunker. Repair bunker quickly when attacked. The tricky part is when moving out: it all comes down to managing to get an EMP down on the mass of stalkers so he can't just keep doing hit-and-run while chipping away your army without losing any stalker in the process. Also he gets the option to try to basetrade with a headstart. Prepare to pull SCVs to repair that bunker and hold it!

Time

  • Played on: Dec. 9, 2018, 1:11 p.m.
  • Length: 7:24
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Trizztein Terran 

Build Orders: Mech 

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  12  0:01  SCV  
  13  0:13  SCV  
  14  0:17  Supply Depot  
  14  0:25  SCV  
  15  0:29  Refinery  
  15  0:39  SCV  
  16  0:45  Barracks  
  16  0:52  SCV  
  17  1:04  SCV  
  18  1:16  SCV  
  19  1:32  Marine, Orbital Command  
  19  1:34  Factory  
  20  1:40  Supply Depot  
  20  1:50  Marine  
  21  1:57  Bunker  
  21  1:58  SCV  
  22  2:09  Marine  
  22  2:10  SCV  
  24  2:18  Armory  
  24  2:20  Widow Mine  
  27  2:22  SCV  
  27  2:34  SCV  
  28  2:39  Command Center  
  28  2:44  Refinery  
  28  2:47  SCV  
  29  2:51  Supply Depot  
  29  2:59  SCV  
  29  3:02  Starport  
  29  3:05  Barracks Tech Lab  
  30  3:13  Widow Mine  
  30  3:15  SCV  
  33  3:27  SCV  
  34  3:39  Medivac, SCV  
  37  3:42  Refinery  
  37  3:43  Drilling Claws  
  37  3:44  Refinery  
  37  3:47  Widow Mine  
  39  3:51  SCV  
  40  3:55  Orbital Command  
  40  4:03  Engineering Bay, SCV  
  40  4:04  Supply Depot  
  41  4:17  SCV  
  41  4:18  Siege Tank  
  47  4:29  SCV  
  48  4:32  SCV  
  47  4:39  Starport Reactor, Barracks Tech Lab  
  47  4:42  SCV  
  47  4:44  SCV, Factory  
  49  4:50  Factory  
  49  4:54  SCV  
  49  4:55  Siege Tank  
  49  4:58  SCV  
  54  5:04  Terran Vehicle Weapons Level 1  
  54  5:06  SCV  
  55  5:10  SCV  
  56  5:18  SCV  
  57  5:22  SCV  
  57  5:24  Supply Depot  
  57  5:25  Supply Depot  
  58  5:28  Ghost Academy  
  58  5:30  SCV  
  58  5:34  SCV, Barracks Tech Lab  
  60  5:42  SCV  
  61  5:45  Siege Tank x2  
  61  5:46  SCV  
  61  5:48  Supply Depot  
  68  5:54  SCV  
  68  5:56  Liberator  
  73  5:57  Hellion x2  
  73  5:59  Ghost  
  73  6:00  SCV  
  76  6:06  SCV  
  77  6:11  Supply Depot x2  
  77  6:12  SCV  
  81  6:18  SCV  
  81  6:20  Siege Tank  
  81  6:24  SCV  
  86  6:33  SCV, Siege Tank  
  90  6:42  Hellion x2  
  94  6:52  Hellion  
  94  6:57  SCV  
  94  7:02  Bunker  
  100  7:09  Factory  
  100  7:10  Factory, Supply Depot  
  100  7:12  Supply Depot  
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A.I. 1 (Very Easy) Protoss - Winner!

Build Orders: 1 Gate Expand, Nexus First 

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  12  0:00  Probe  
  13  0:13  Probe  
  14  0:20  Pylon  
  14  0:44  Gateway  
  14  1:01  Nexus  
  14  1:19  Pylon  
  14  1:21  Zealot  
  14  1:24  Assimilator  
  16  1:37  Cybernetics Core  
  16  1:38  Probe  
  17  1:51  Probe  
  18  2:00  Assimilator  
  18  2:02  Probe  
  19  2:08  Stalker  
  19  2:10  Probe  
  22  2:16  Warp Gate  
  22  2:17  Probe  
  22  2:21  Probe  
  24  2:32  Probe  
  25  2:39  Probe  
  26  2:56  Probe  
  27  3:03  Probe  
  28  3:07  Assimilator  
  28  3:09  Pylon  
  28  3:10  Probe  
  29  3:13  Robotics Facility  
  29  3:15  Probe  
  30  3:24  Probe  
  30  3:26  Zealot  
  33  3:28  Probe  
  34  3:39  Probe  
  35  3:46  Probe  
  36  3:53  Probe  
  37  4:00  Probe  
  38  4:03  Observer  
  38  4:07  Probe  
  40  4:10  Probe  
  41  4:20  Assimilator  
  41  4:22  Probe  
  42  4:25  Probe, Observer  
  44  4:36  Probe  
  44  4:38  Sentry  
  47  4:40  Pylon  
  47  4:43  Probe  
  48  4:50  Probe  
  49  4:57  Probe  
  50  5:10  Probe  
  45  5:17  Probe  
  41  5:24  Probe  
  42  5:31  Probe  
  43  5:42  Probe  
  44  5:49  Probe  
  45  5:56  Probe  
  46  6:03  Probe  
  47  6:08  Probe  
  48  6:15  Probe  
  49  6:21  Probe  
  50  6:54  Sentry  
  50  6:55  Observer  
  44  7:06  Probe  
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  • Supply blocks, unpowered buildings, or Contaminate may cause inaccurate times.
  • Supply counts are checked every 10 seconds.