Description

TvP 3-rax build https://lotv.spawningtool.com/39492/

Great build - copied from clems games vs Showtime at WCS Austin

  • Barracks gas reaper expand
  • 20 - 2nd barracks (right before orbital finishes)
  • 1st rax adds a reactor
  • 2nd depot
  • 3rd rax
  • Engi bay
  • Double tech lab
  • Pure marine production
  • 35 - start depot wall on natural
  • 4:00 - 2xgas on natural
  • After factory starts → marauder production
  • Focus on immediate starport and reactor swap after factory
  • @medivac production - add 4th gas
  • Start + 1 armour immediately after +1 weapons
  • @50% +1 armour - add armoury

    - 3rd CC (i like on location)

Transition: 4th and 5th rax (3 tech labs, 2 reactors) Make liberators after your first 4 medivacs Eventually add a 2nd starport (range libs OR another reactor for mass)

  • gases on natural should be down at 4:00 - they're 15s late in this replay

* You should remember the build in terms of gas spending* - stim - +1 - combat shields - Factory - start marauder production

Replay - tvp 3rax opening

Build Order

Get SALT Encoding   

  12  0:00  SCV  
  13  0:13  SCV  
  14  0:17  Supply Depot  
  14  0:25  SCV  
  15  0:38  SCV  
  15  0:41  Barracks  
  16  0:45  Refinery  
  16  0:50  SCV  
  17  1:03  SCV  
  18  1:15  SCV  
  19  1:28  Orbital Command  
  19  1:29  Reaper  
  20  1:41  Command Center  
  20  1:51  Barracks  
  20  1:55  SCV  
  21  2:01  Barracks Reactor  
  21  2:05  Supply Depot  
  21  2:08  SCV  
  22  2:17  Barracks  
  22  2:21  SCV  
  24  2:38  Marine x2  
  24  2:41  Barracks Tech Lab  
  26  2:44  Engineering Bay  
  27  2:56  Marine x2, Orbital Command  
  29  3:05  Barracks Tech Lab  
  28  3:14  Marine x2  
  28  3:18  Stimpack  
  31  3:24  Marine x2  
  34  3:34  Marine x2  
  34  3:39  Terran Infantry Weapons Level 1  
  36  3:54  Supply Depot  
  40  3:56  Combat Shield  
  41  4:09  Refinery x2  
  48  4:18  Supply Depot  
  48  4:25  Supply Depot  
  52  4:34  Factory  
  56  4:45  Marauder x2  
  62  5:07  Marauder  
  62  5:16  Marauder  
  65  5:25  Missile Turret  
  56  5:52  Command Center  
  56  5:53  Marauder  
  52  5:58  Refinery  
  50  6:06  Bunker  
  50  6:10  Concussive Shells  
  50  6:12  Starport  
  50  6:16  Factory Reactor  
  50  6:21  Marauder  
  57  6:35  Marauder  
  60  6:44  Barracks x2  
  65  7:02  Terran Infantry Armor Level 1  
  65  7:04  Armory  
  66  7:12  Orbital Command  
  66  7:15  Medivac x2  
  66  7:17  Marauder x2  
  78  7:27  Missile Turret  
  78  7:32  Barracks Tech Lab  
  78  7:33  Barracks Reactor  
  79  7:38  Marauder  
  79  7:41  Orbital Command  
  84  7:47  Medivac x2  
  93  8:04  Missile Turret  
  101  8:21  Factory Tech Lab  
  109  8:39  Liberator x2  
  109  8:46  Refinery x2  
  109  8:52  Fusion Core  
  109  8:53  Starport  
  124  9:39  Advanced Ballistics, Factory Reactor  
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

You can go up to 5-rax and just continue the 2-base bio-mine-lib all-in and break them off 2-base or die trying!

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Details

  • Created by: PiG      
  • Published on: Apr 30, 2019
  • Modified on: Aug 23, 2019
  • Patch: 4.7.1
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