Description

Cure and INnoVation play fast Raven on GSL. Very strong push. Universal, safe opening. With the ability to go to the macro. At the same time, it is very difficult for the protoss to understand what we are doing, where we are going (we can hit the center, and we can make a doom drop)

VOD

https://www.youtube.com/watch?time_continue=923&v=QdLAUdPgSiU

Replay - Raven push +1=2

Build Order

Get SALT Encoding   

  12  0:01  SCV  
  13  0:13  SCV  
  14  0:18  Supply Depot  
  14  0:25  SCV  
  15  0:39  SCV  
  15  0:40  Barracks  
  16  0:44  Refinery  
  16  0:51  SCV  
  17  1:04  SCV  
  18  1:16  SCV  
  19  1:28  Orbital Command  
  19  1:29  Reaper  
  20  1:45  Command Center  
  20  1:56  SCV  
  20  1:57  Supply Depot  
  21  2:01  Marine  
  21  2:08  SCV  
  23  2:11  Refinery  
  23  2:20  SCV  
  23  2:21  Factory  
  24  2:23  Barracks Reactor  
  26  2:56  Orbital Command  
  27  3:01  Marine x2, Bunker  
  29  3:07  Starport  
  29  3:08  Factory Tech Lab  
  30  3:19  Marine x2  
  35  3:34  Factory Tech Lab, Barracks x2  
  35  3:41  Marine x2  
  38  3:52  Supply Depot  
  40  3:57  Raven  
  40  3:58  Factory Tech Lab  
  42  4:04  Marine x2  
  46  4:10  Refinery  
  46  4:14  Supply Depot  
  47  4:19  Engineering Bay  
  47  4:22  Stimpack  
  50  4:32  Combat Shield  
  50  4:34  Marauder  
  52  4:39  Supply Depot  
  54  4:47  Terran Infantry Weapons Level 1  
  54  4:52  Marauder x2  
  57  4:53  Starport Reactor  
  60  5:04  Refinery  
  61  5:14  Marauder x2  
  67  5:22  Marine  
  69  5:36  Medivac x2  
  69  5:37  Marauder x2  
  79  5:50  Concussive Shells  
  79  5:59  Marauder x2  
  85  6:06  Medivac x2  
  91  6:20  Marauder  
  91  6:24  Command Center  
  95  6:36  Factory Reactor  
  95  6:37  Barracks x2  
  97  6:42  Terran Infantry Armor Level 1  
  93  7:05  Medivac x2  
  99  7:21  Armory  
  99  7:24  Engineering Bay  
  113  7:53  Medivac x2  
  118  8:06  Orbital Command  
  155  9:07  Ghost Academy  
  159  9:21  Medivac x2  
  172  9:31  Refinery x2  
  172  9:39  Ghost x3  
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

February 2019.

I play master league. Now, for unclear reasons, the protoss often began to play the Dark / Mass gates of the army. This strategy (with good performance) can counter almost all protoss game styles (except perhaps stargate).

We make the exit ~ at 6:00 - 6:10, we should have 8 mororodars 15 marine 2 medivac and raven, at the moment when we come to the protoss on the 3rd nexus we are getting +1 upgrade on damage I had a win rate in TvP 40%, in two days it rose to 57%.All thanks to this strategy, so I hasten to share it. the stronger our level of play (intelligence, micro, multitasking), the stronger this push.

I'll mark some obvious things: 1)against the higher templar use the matrix 2) against technical units (immortal, colossus, prism, archon, etc.) use the matrix 3) against the masses the gates of the army use anti-armor missile. Options for continuing the game after pushing: 1) if we smashed a lot of gas units of the protoss (especially the centers and the colossus), then we can take 10-12 workers from the main one and go with the army to finish off the protoss. 2) we have 3 cc we can safely play macro 3) we can boot into medivac and fly to the main protoss. I'll add my own replays soon. I would appreciate your comments and feedback. gl hf all!!!

Go to:

Details

  • Created by: ALLSEE
  • Published on: Feb 10, 2019
  • Modified on: Feb 18, 2019
  • Patch: 4.7.1
Show
View Real Time Build Order
Export as new Build Order

Comments (1)

On Feb. 12, 2019, 7:18 a.m., Tune-Trigger  said:

thx

Create an account to comment!