Description

The kind of builds that make protoss go complain on reddit

Replay - Clem v ShoWTimE: Game 2 - Catalyst LE

Build Order

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  12  0:00  SCV  
  13  0:12  SCV  
  14  0:17  Supply Depot  
  14  0:24  SCV  
  15  0:38  SCV  
  15  0:39  Barracks  
  16  0:44  Refinery  
  16  0:50  SCV  
  17  1:02  SCV  
  18  1:14  SCV  
  19  1:26  Reaper  
  19  1:27  Orbital Command  
  20  1:42  Command Center  
  20  1:52  SCV  
  21  1:57  Barracks  
  21  2:00  Barracks Reactor  
  21  2:04  SCV  
  22  2:10  Supply Depot  
  22  2:18  Barracks  
  22  2:21  SCV  
  23  2:36  Marine x2  
  26  2:46  Barracks Tech Lab  
  26  2:50  Engineering Bay  
  27  2:54  Marine x2  
  27  2:55  Orbital Command  
  30  3:07  Stimpack  
  30  3:10  Marine x2  
  32  3:17  Marine  
  34  3:24  Terran Infantry Weapons Level 1  
  34  3:26  Marine x2  
  37  3:30  Barracks Tech Lab  
  38  3:34  Supply Depot  
  40  3:45  Marine  
  41  3:48  Missile Turret  
  41  3:53  Combat Shields  
  44  3:56  Supply Depot  
  50  4:12  Marauder x2  
  54  4:18  Supply Depot  
  54  4:22  Refinery x2  
  64  4:51  Refinery, Factory  
  67  5:01  Marauder x2  
  69  5:22  Marauder x2  
  73  5:35  Factory Reactor  
  73  5:38  Starport  
  68  5:47  Marauder  
  69  5:54  Barracks x2  
  69  5:57  Terran Infantry Armor Level 1  
  68  6:02  Command Center  
  68  6:07  Marauder x2  
  74  6:18  Concussive Shells  
  74  6:20  Medivac x2  
  74  6:21  Factory Reactor  
  84  6:44  Barracks Reactor, Barracks Tech Lab  
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

Possible transitions include: double starport with liberator range, double starport with double reactor for liberators, ghost possibly idk

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Details

  • Created by: Lukebomber     
  • Published on: Aug 25, 2018
  • Modified on: Aug 25, 2018
  • Patch: 4.0.0
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Comments (3)

On Oct. 18, 2018, 5:48 a.m., thegazou  said:

4:45 Move out with 16 marines, 2 marauders to pressure the third
5:20 stim, combat shield and +1 finished: you may engage
7:00 Move out with the first 2 medivacs, 16marines, 9marauders (100/126, 48vcs)
Rally production in front of the protoss third base.
8:00 Clem loads 4 medivacs mid-map in order to rotate to the main while his reinforcements are rallying to the protoss third for a double front attack.

8:00 2nd engy bay + armory, resume scv production, take 5th and 6th gases (127/156, 51vcs, 6medivacs, 15marauders, 21 marines)

On Oct. 18, 2018, 5:17 a.m., thegazou  said:

He moves out at 4:45 when his first two marauders are out.
Ideally you would take a fight with stim, combat shield and +1 done. Clem's +1 finished at 5:20.

In this game Clem engage earlier. It may have been a very high level mindgame in order to arrive before ShowTime had time to finish building his two shield batteries at the third.

On Oct. 1, 2018, 9:11 p.m., Chrosonolotos  said:

When is the timing for the first push? I tried attacking at different times doing this build and the initial aggression keeps getting shut down.

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