Great BO for dealing economic damage to Protoss, to give time to build up infrastructure. Choice of Widow mines/Siege tanks is personal preference. My stimpack timing was late, as well as my rax. Don't do the same.
EDIT: This BO is much less viable vs. toss in the current patch. With the whole 3 min proxy oracle timing, you should build an early ebay and maybe some bunkers. May work in lower leagues, will not work in higher leagues. Very weak to early pressure(i.e. stalker all-in)
12 | 0:00 | | |
13 | 0:13 | | |
14 | 0:17 | | |
14 | 0:25 | | |
15 | 0:28 | | |
15 | 0:39 | | |
16 | 0:45 | | |
16 | 0:52 | | |
17 | 1:04 | | |
18 | 1:16 | | |
19 | 1:33 | | |
20 | 1:53 | | |
20 | 2:01 | | |
20 | 2:06 | | |
21 | 2:09 | | |
21 | 2:14 | | |
22 | 2:19 | | |
22 | 2:26 | | |
22 | 2:29 | | |
23 | 2:42 | | |
27 | 2:59 | | |
27 | 3:03 | | |
27 | 3:04 | | |
30 | 3:08 | | |
30 | 3:18 | | |
34 | 3:37 | | |
34 | 3:40 | | |
39 | 3:41 | | |
44 | 3:55 | | |
46 | 4:03 | | |
46 | 4:07 | | |
46 | 4:09 | | |
46 | 4:13 | | |
49 | 4:20 | | |
50 | 4:26 | | |
62 | 4:49 | | |
62 | 4:57 | | |
63 | 5:01 | | |
66 | 5:24 | | |
73 | 5:45 | | |
77 | 5:50 | | |
77 | 5:57 | | |
77 | 6:02 | | |
78 | 6:12 | | |
78 | 6:18 | | |
82 | 6:40 | | |
84 | 7:00 | | |
90 | 7:06 | | |
90 | 7:12 | | |
90 | 7:14 | | |
95 | 7:26 | | |
99 | 7:35 | | |
99 | 7:37 | | |
99 | 7:40 | | |
99 | 7:42 | | |
104 | 8:04 | | |
104 | 8:05 | | |
114 | 8:06 | | |
117 | 8:30 | | |
120 | 8:37 | | |
120 | 8:38 | | |
122 | 8:41 | | |
122 | 8:44 | | |
124 | 8:54 | | |
124 | 8:55 | | |
128 | 9:06 | | |
128 | 9:07 | | |
128 | 9:08 | | |
129 | 9:22 | | |
140 | 9:27 | | |
140 | 9:29 | | |
140 | 9:30 | | |
140 | 9:31 | | |
140 | 9:47 | | |
140 | 9:48 | | |
140 | 9:51 | |
Double WM drop does damage, annoys enemy toss, and usually throws them off. Double lib follow-up will keep that momentum. Macro behind that and push when 2-2 finishes, or do drop based play.
Alternatively, you can go up to 5-rax and end the game or deal more damage. Don't do this unless you're sure you can at least do a significant amount of damage.