PiG's Terran B2GM 2023, Episode 6 (Plat Part 1): reaper-first 1-1-1 into 2-base marine-tank push. Reaper > marine > reactor, safety tank + bunker, liberator harass, then factory/starport add-on swaps into 4-rax with stim, shields and +1.
Timings are estimates from standard LotV timings; supply counts follow PiG's notes. Depots after the first two are left out, keep Gary (and later Bruce) on depots.
| 14 | 0:18 | | Gary: builds this, then rax/factory/starport, then becomes depot builder |
| 16 | 0:40 | | Reaper > Marine > Reactor |
| 16 | 0:47 | | Send an SCV across the map to scout |
| 19 | 1:28 | | Benchmark 1:28. Scout + harass |
| 19 | 1:30 | | |
| 20 | 1:45 | | On the natural |
| 20 | 1:55 | | |
| 20 | 2:00 | | |
| 21 | 2:10 | | |
| 22 | 2:15 | | 2nd gas |
| 22 | 2:18 | | Then nonstop marines |
| 23 | 2:30 | | At the natural |
| 26 | 2:55 | | Start as factory finishes |
| 30 | 3:13 | | Safety tank |
| 38 | 3:31 | | Harass the mineral line |
| 42 | 3:45 | | Factory swaps off its tech lab, builds reactor |
| 50 | 4:14 | | |
| 52 | 4:21 | | Factory swaps off reactor, builds tech lab. Tank production. Start Gary on depots! |
| 60 | 4:50 | | Starport swaps off reactor, builds another. Medivac production, 4-rax: land on leftover add-ons; one builds its own tech lab. Bruce joins Gary on depots |
| 62 | 5:00 | | 3rd/4th gas |
| 68 | 5:25 | | +1 weapons |
| 70 | 5:36 | | 2nd tech lab for shields |
| 70 | 5:37 | | |
| 72 | 5:55 | | Move out at stim + shields + +1, 3+ tanks, 2+ medivacs |

Attack timing: move out when stim, shields and +1 weapons are done and you have 3+ siege tanks and 2+ medivacs. If it doesn't win, regroup and go again with another 3+ tanks.
Scouting: no buildings in their base = proxy, so bunker on the high ground + wall, then resume the build. No natural at 3:30 = scan the main.
Window of weakness: reaper first delays reactor marines by ~50s; you're most vulnerable around 3:30.
Benchmarks: 45 SCVs by ~5:30; 4-rax start ~5:00.