Description

  • I'm sure many people already used some iteration of this Resonating Glaives Adept push build.

  • This one is without an early stargate - Pure Prism / Adept push.

  • This particular order was taken from Harstem's YouTube vid where he explained it in detail. I wanted to type it down to memorize and test it in various games (including 2v2 but doesn't go well, 2v2 is too much air pushes).

VOD

https://www.youtube.com/watch?v=2mF2-8BXY50

Build Order

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  14  0:19  Pylon  For wall-off
  16  0:45  Gateway  Scout after Gateway
  17  0:50  Assimilator (Chrono Boost)  STOP probe production at 20 (for Nexus)
  20  1:28  Nexus  
  20  1:35  Cybernetics Core  RESTART probe production
  21  1:43  Assimilator  
  22  1:52  Pylon  On main
  23  2:12  Adept (Chrono Boost)  
  27  2:21  Twilight Council  
  27  2:27  Warp Gate  
  32  2:33  Stalker (Chrono Boost)  
  34  2:52  Robotics Facility  Pull 3 workers from Assim to mine Natural
  38  3:17  Gateway x2  
  38  3:24  Resonating Glaives  
  38  3:33  Gateway x2  5 Gates total
  39  3:40  Warp Prism (Chrono Boost)  
  42  3:50  Pylon x2  
  44  3:57  Assimilator x2  Gas for possible Dark Templar switch
  45  4:14  Adept x3  Warp Gate finishes, put all into prism and keep warping
  61  4:39  Dark Shrine  
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

  • Pull 3 Probes into Natural - Once you build the Robotics Facility It's crucially important for the tempo that you pull 3 Probes from gas and send them to gather crystals in the Natural to get 5 gates up in time,
  • Warp while moving - Put 4 Adepts into Warp Prism and once you fly over to enemy warp 5 Adepts during the way,
  • Dark Shrine Backup - The Dark Shrine is a backup / reinforcement scenario if you don't do enough with adepts to crush enemy's economy!
  • Transition - It's hard to transition into a Macro game unless you do enough damage. Make the Adept / Dark Templar push count.

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Details

  • Created by: Nigel
  • Published on: Sep 30, 2020
  • Modified on: Sep 30, 2020
  • Patch: 4.11.0
  • Difficulty: Medium
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