If you want to challenge yourself a bit more as a beginner, or just for any gold+ players that want a great opening you can use in every matchup with just a few small adjustments here and there. It can work right through to GM in all 3 matchups. It requires you to be a little tighter with your order to get the most out of the opening. This is a big part of Terran play as the openings can be super advanced, and good build execution is vital to strong Terran play. This style also really rewards good bio medivac control and pushes you to get the most out of your early pressure.
You 3rd base, engineering bays for upgrades and go up to 5-barracks production - but the order and supporting choice is up to you Tanks, mines or hellbats More medivacs or earlier liberators/vikings mixed in
Controlling Drops + bio
On May 19, 2017, 8:29 a.m., Storky2 said:
Anyway better handling of this build could compensate this weaknesses in games before diamond.
Thanks Pig, with this BO I enjoy Terrans much more.
On May 19, 2017, 8:28 a.m., Storky2 said:
to continue previous post.
2medivacs: controlling it you'll find your base with 1500 minerals, because you have 2 fully saturated OC.
Better just to shift-queue medivacs to drop at enemy mineral-line, bind it for separate control group. Its allows you to do macro transition and do not collect resources. Just remember to use Burst 2nd time before medivacs arrives - its matters alot about time. Arrive ASAP is more important than properly controll this drop, at least try to save 2 medivacs if your drop wont kill greedy enemy.
Weaknesses of the Build: watching streams and by own gold expirience i found that in TVT its looses vs straight forwards marine-tank-viking, in TvZ hellions would be better (but honestly i saw Polt using this BO in TvZ for drop play) + CC2 on highround or get punished by lings, in TvP no LM defence vs oracle at 3:20.
On May 19, 2017, 8:25 a.m., Storky said:
On May 19, 2017, 8:06 a.m., Storky said:
Still mastering this build, have to say its really nice build to training in right direction so far. In this BO u start training multitask + reaper control and timing attack + base spinoff.
There is some notices, for who training it.
Dangerous BO fuckups:
workers on 1st and 2nd gas, 2 supplies after reactor on factory, stimpack.
Window for reaper control:
when OC1 is finishing - do this combo of actions:
rax2, refinery2, rax1 reactor(reaper rallypoint on enemy main and away),supply, rax2techlab, workers on refinery2, factory. U have to train do it combo in time , its finishes right when reaper entering enemy base. After that combo just keep hiring SCV's and control your reaper to check all tech at main. This combo gives you time to reaper-check all enemy main and fly away to save without making new buildngs. When you ordered reaper to retreat - back to your macro, there alredy have to build starport, factory reactor, stimpack, marines, 2base scvs ad 2 supplies.
On May 4, 2017, 5:15 p.m., Storky said:
This is my first BO in lotv and i found it easiest terran BO because of big time windows and big action's burst.
Training this build i made 2 differences:
1. when build-bar of my first refinery is orange but nod green i have 4 scv's in queue. So scv built first barrack going straight to build second CC, in that time first CC finishing those 4th scv and i make OC.
Maybe this is the reason why sometimes I hiring 2 medivacs at 4:08 or earlier.
2. After first OC I finshing the wall with second supply instead of second rax when afraid of shenanigans.
On April 29, 2017, 8:38 p.m., hcasares said:
Im a begginer and this build just give me the direction I need to start improving as a terran. Great work, thanks!
On April 20, 2017, 4:22 p.m., rthmjohn said:
Thanks for all your hard work, Pig! This is an amazing guide and must have taken you hours to complete. This is by far the most in depth guide on Spawning Tool that you will find on the double medivac marine opening.