Organizing StarCraft 2: Legacy of the Void replays and build orders
Look through tournament replay packs to find that one build order you wanted. Filter replays by composition, player, matchup, and map.Browse Replays
Find out what new strategies the community has come up with. Keep up with the meta so you can be ready for the ladder.Build Orders
You might be wondering: what type of all-in starts with economic cheese? The type that wants to have a sustained attack as soon as possible, that's what.
In this game, Snute cuts corners and goes for almost pure Drones for the first 4 minutes of the game. This allows him to get up to 6 Extractors and spread Drones across 3 mineral lines before he lines up his attack. From there, he streams Roaches and Ravagers across the map to bust down walls and forcefields to force his way into the Protoss base.
On the flipside, State played it safe opening Gateway first, then getting his Nexus afterwards. WIth a quick +1 attack, he also gets his 3rd base quickly after scouting Snute's greedy build, and then into Blink.
When the Ravagers attack, State already has his simcity in place with Gateways clogging up the entry into his 3rd base, so despite being down at times 70 to 15 army supply, Snute has difficulty finding space to push in. State continues to build pylons to power his Gateways and for the Overcharge.
With Blink up, though, State makes a great hold: his 3 base economy (with more Probes than Snute has Drones) allows him to slowly get back into the game while Snute's slow Roaches walk across the map. The battle continues on for minutes, but State keeps his 3rd base alive and evens the supply count. When the pressure begins to lighten, State is able to push for a 4th base as his minerals begin to run out his in main. When the supplys even up, he traps Snute's army and pushes across for the win.