Organizing StarCraft 2: Legacy of the Void replays and build orders
|ZvP Economic by railgan |
I took soO's 12/14 Opener from ZvZ and adjusted it to work in my ZvP :) We get Ling Speed to deal with Adepts and use the early lings to do make the Protoss feel unsafe. If Protoss does not scout feel free to make many additional Lings. Instead of gettings Queens I build additional Hatcheries and try to drone up as quickly as possible.
|ZvT Economic by PiG |
This is a very reactive game from Dark where with a solid reaction, good building placement and an easily defensible map he dismantles mech with roach-hydra-viper into broodlord.
|TvZ Economic by PiG |
Standard Terran gas-first opening
|PvP Timing Attack by Gemini_19 |
I've been meaning to post a stargate PvP build for a while since I haven't been able to find a good one. Luckily for us herO did a pretty sweet one in GSL the other night vs sOs and had a nice immortal/void ray follow up to it. Stargate is a great way to also set the tempo in your favor in PvP since the standard is double gate passive blink/robo styles until disruptors are out.
|ZvP All-In by LiquidTLO |
This build order is strong on maps like Whirlwind and Vaani or any map with a wide droppable main surface area, strong against greedy twilight robo builds but weak against careful oracle openings.
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Through Overwolf, the Spawning Tool Build Advisor allows you to follow a build order live with an in-game overlay during any ladder or custom game.Download the App
Solar goes for a Hatch First while Maru goes for a Reaper Expand. The Reaper goes out to Solar's 3rd and delays the expansion. Maru follows up with a 2-1-1 with Stimpack while Solar takes his 3rd base.
Solar goes for 1-1 upgrades for his Zerglings while Maru flies out with a double Medivac push with all Marines at Solar's third. However, Solar already has plenty of Zerglings and Queens to push that back. On 2 bases, he continues to pressure with the Marines and kill creep tumors.
Solar mixes in Banelings while Maru mixes in a Liberator and Widow Mine. Solar takes his 4th at the same time that Maru takes his 3rd. Maru goes for a double-pronged attack with a drop in Solar's main while pushing at the front, but Solar goes for a run-by. The natural is walled in, but he swings around to the 3rd and kills 16 SCVs before Maru reacts.
Solar begins to mix in Corruptors to handle the drops and Liberators. Maru picks on SOlar's first attempt to take a 5th, but Solar moves over to push that force back and secure his 5th.
The bio force moves to push at the 4th in the middle of the map with Marines and Marauders while putting 1 Liberator on the natural and 3rd base. Maru is up by about 30 supply when he pushes at the 5th base, and they both trade armies during the fight. On a second effort, Maru uses Marauders to soak Baneling shots and continues to grow his supply lead. Eventually, he manages to push in and clean up the Corruptors, and Solar ggs out.