Generated with CarbonTwelve's Starcraft Fusion.
It's very simple way to take a victory versus an unprepared terran player. However, it can be successfully used against a zerg player as well.
The orbital station has 50 energy as the medivacs approach the opponent's base. This energy must be used for a scanner sweep on the natural base to spot all missile turrets AND all siege tanks in the static mode (if any). The best site for the drop is behind the minerals line, but anyway it must be wisely chosen on the basis of the scanning info.
Suggestions regarding further play. Once the drop is sent out build the 2nd CC and the barracks tech lab. The starport reactor may be useful as well. Spend free resources for extra siege tanks and marines. Research stimpacks as soon as you can. All of this may be handful in case you need the second drop to finish the opponent.
What we must have by 3:50 is as follows.
Income: 516M 228G
Buildings: 1 Orbital Command, 2 Refineries, 4 Supply Depots, 2 Barracks, 1 Factory With Tech Lab, 1 Starport.
Units: 19 SCVs, 8 Marines, 2 Siege Tanks, 2 Medivacs.
On Aug. 16, 2017, 12:10 p.m., PashkaTLT said:
I couldn't manage to make it earlier than 4:05 though (and I was in Diamond league)... Can someone post a replay with making it before 4:00?
On Aug. 13, 2017, 4:08 p.m., PashkaTLT said:
Good build order, I am a protoss player, who decided to try terran and with this build I've won my first 3 games as a terran in a row.