Description

This is a very fast pressure off what looks like a normal expand, but can spiral out of control very fast if Protoss doesn't defend perfectly. You hit at 4:20 with 8 marines, a medivac and a tank and immediately start building a bunker outside the Protoss natural. You bring another tank and rally marines across the map looking for big damage, but still have an expansion and go up to 3-rax behind it for your transition into standard play.

Thanks to Basetrade and the Olimoleague who cast this match, you can see Alive killing Billowy with it in this VoD: https://www.youtube.com/watch?v=Ztlt0a1_2wg

Note on How I write Terran builds: I will always write what each tech structure (factory, starport) has to do directly underneath it rather than in chronological order. This way you learn to remember each structures place in the build and how the addons swap. The order of what it does will be indented, for example:

  • Barracks
    • 3xmarines
    • Tech Lab
    • Stim
    • Marauder production

Build Order:

  • No SCV scout
  • Gas-first
  • Rax
    • Reaper
    • Reactor
    • Nonstop marine production
  • 19 orbital + reaper
  • 20 CC
  • 20 Factory
    • Tech Lab
    • Tank
    • Slight pause
    • Tank
    • Swap + build reactor
  • 21 2nd gas + reactor
  • @100% factory - Starport
    • Medivac
    • Small pause
    • Liberator
    • Build Reactor
  • @300 minerals (4:30) 2x rax
    • One on the factories tech lab
  • @150 minerals 3rd-4th gas

From here you can add an ebay and 3rd CC whilst pumping off your 3-rax, factory and starport production

VOD

https://www.youtube.com/watch?v=o6TWfn23eJ0

Replay - Alive's 1 tank POKE OF DOOM! (TvP) - The PiG Daily #122

Build Order

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  12  0:01  SCV  
  13  0:13  SCV  
  14  0:18  Supply Depot  
  14  0:25  SCV  
  15  0:30  Refinery  
  15  0:40  SCV  
  16  0:46  Barracks  
  16  0:52  SCV  
  17  1:04  SCV  
  18  1:16  SCV  
  19  1:33  Reaper, Orbital Command  
  20  1:46  Command Center  
  20  1:57  Factory  
  20  2:01  SCV  
  21  2:07  Refinery  
  21  2:12  Barracks Reactor  
  21  2:13  SCV  
  22  2:25  SCV  
  22  2:26  Supply Depot  
  23  2:43  Starport  
  23  2:46  Factory Tech Lab  
  23  2:49  Marine x2  
  26  3:03  Orbital Command  
  27  3:07  Marine x2  
  27  3:12  Siege Tank  
  33  3:24  Marine x2  
  35  3:27  Medivac  
  35  3:33  Supply Depot  
  39  3:42  Marine x2  
  42  3:51  Siege Tank  
  47  3:57  Supply Depot  
  47  4:08  Marine x2  
  51  4:21  Bunker  
  51  4:30  Barracks x2  
  59  4:44  Factory Reactor  

Analysis

* What’s a good tell for high level players to do this?*

When you go in with reaper at 2:50 if you see robo AND twilight AND MSC - there’s a good chance Protoss’ gates will be delayed or they won’t have money to warp quickly when you hit.

Best on short rush distance maps

Side-spawns cactus or Paladino are the shortest rush distances in the current pool so they’re the best, though with good execution you can make this work consistently up to a very high level

Comments (1)

On Feb. 20, 2017, 10:20 p.m., DantedeAlighieri  said:

Thanks Pig, you always help me a lot :D

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