Description

TEST BUILD.

Generated with CarbonTwelve's Starcraft Fusion.

It's some kind of economic build that implies getting 2 fully developed bases and 1 new base by 6 minutes.

Also it allows a player to prepare 6 cloacked banshee and an airdrop of 2 tanks and 8 stimed marines to damp enemie's economy.

Build Order

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  13  0:02  SCV  
  14  0:14  SCV  
  14  0:17  Supply Depot  
  15  0:27  SCV  
  16  0:39  Refinery, SCV  
  16  0:44  Barracks  
  17  0:51  SCV  
  17  0:53  Refinery  
  17  1:02  Action (Move SCVs to Gas)  
  18  1:04  SCV  
  19  1:16  Action, SCV (Move SCVs to Gas)  
  19  1:30  Supply Depot, Orbital Command  
  20  1:32  Marine  
  20  1:40  Factory  
  21  1:50  Marine  
  22  1:56  Action, SCV (Call MULE)  
  23  2:08  SCV  
  23  2:20  Command Center  
  23  2:34  Starport  
  23  2:37  Starport  
  24  2:41  SCV  
  25  2:53  SCV  
  25  3:01  Action (Call MULE)  
  26  3:05  SCV  
  26  3:10  Supply Depot  
  26  3:12  Refinery  
  26  3:14  Starport Tech Lab x2  
  27  3:18  SCV  
  28  3:30  SCV  
  34  3:32  Banshee x2  
  35  3:34  Action, SCV (Move SCVs to Gas)  
  35  3:36  Barracks Tech Lab  
  35  3:40  Cloaking Field  
  37  3:46  SCV x2  
  37  3:53  Stimpack  
  37  4:06  Action (Call MULE)  
  38  4:08  Marine  
  44  4:15  Banshee x2  
  44  4:17  Hyperflight Rotors  
  44  4:26  Command Center  
  46  4:30  SCV x2  
  47  4:33  Marine  
  47  4:44  Supply Depot  
  48  4:48  Factory Tech Lab, SCV  
  49  4:52  Marine  
  55  4:58  Banshee x2  
  58  5:06  Siege Tank  
  58  5:12  Action, Orbital Command (Call MULE)  
  59  5:14  Marine  
  61  5:26  Medivac  
  62  5:32  Marine  
  62  5:37  Action (Call MULE)  
  68  5:40  Siege Tank, SCV x3  
  70  5:42  Medivac  
  71  5:50  Marine  
  74  5:53  SCV x3  
  74  6:12  Action (Send Tanks & Marines Drop)  
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

What we must have by 06:15 is as follows.

Income: 1461M 342G

Buildings: 3 Command Centers (including 2 Orbital Commands), 3 Refineries, 4 Supply Depots, 1 Barracks (with Tech Lab), 1 Factory (with Tech Lab), 2 Starports (with 2 Tech Labs).

Units: 38 SCVs, 8 Marines, 2 Siege Tanks, 2 Medivacs, 6 Banshees.

Research: Cloaking Field, Hyperflight Rotors, Stimpack (all are completed).

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Details

  • Created by: Turir
  • Published on: Feb 10, 2017
  • Modified on: Apr 11, 2017
  • Patch: 3.8.0
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Comments (2)

On March 14, 2017, 11:52 a.m., Turir  said:

I slightly modified the build. It doesn't use extra supplies anymore and has a more traditional start order.

redline, I preffer sending first 2 banshees at once, as the earlier they attack the less chances to face an anti-air defense. It leaves less chances for the opponent to reveal your plan, especially when he's bothered with saving his workers. Also needless to say that all banshees should be saved till the drop comes.

On March 11, 2017, 4:16 p.m., redline  said:

I used this build in 5 games and won 4 of them and entered platinum tier 3. I don't play a lot but this seems like a very good build against any race at gold - platinum levels.

I always send 6 banshees, 2 medivacs, 8 marines, 2 tanks all together. Maybe it will be better if I send the banshees as soon as they come out 2 by 2. Any comments about this?

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