Description

This is one of Terran's most flexible opener in 3.8, utilizing the power of the Cyclone early game to deflect any pushes or drop pressure from your Terran counterpart. This build opens with a safe opener that can diverge into 2 base play, Cloak Banshee play, and even a quick 3CC, as shown by Maru, Innovation, and TY. This build was derived mostly from IEM Gyeonggi Qualifiers. While the build I showcase is a middle-of-the-road opener, there are certainly other alternatives that makes playing this build exciting and dynamic.

Build Order

Why is there no SALT encoding or Overwolf build?

  14    Supply Depot  
  15    Refinery  
  16    Barracks  
  19    Orbital Command  
  19    Reaper  
  20    Command Center  
  20    Factory   @150 Minerals
  21    Supply Depot  
  21    Reaper   @50 Gas
  23    Refinery  
      Hellion   @100% Factory
      Barracks Reactor   @100% Reaper
      Command Center  
      Starport   @100% Gas
      Cyclone   @100% Hellion
      Marine  
      Marine   Constant production
      Cyclone  
      Viking  
      Starport Tech Lab   @100% Viking
      Refinery  
      Refinery  
      Factory Tech Lab   @100% Cyclone
      Siege Tank  
      Raven   @100% Tech Lab
      Stimpack   Swap Starport and Barracks
      Viking x2  
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

The initial 2 Reapers and Hellion should be used to lightly poke and prod your opponent and obtain scouting information on their army composition. Use the scouting information to determine whether or not to start a Starport, cut a Cyclone, and/or go for a third CC. Pull SCVs against any 1 base or 2 base Tank push. Eventually, the matchup should converge into a 1-1-1 with 3CC before adding on additional Barracks, regardless of your decision making based on scouting information. This build transitions extremely well into Bio while establishing an equal or stronger air control. The reason transitioning into Mech with this build will not work is because:

  1. Gases at natural will be late
  2. Severe disadvantage going into midgame due to later 3rd CC
  3. [Mech has] Huge reliance on air control, which this build does not establish effectively.

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Details

  • Created by: legend
  • Published on: Dec 06, 2016
  • Modified on: Dec 13, 2016
  • Patch: 3.8.0
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Comments (2)

On Dec. 8, 2016, 11:39 a.m., legend  said:

ESL released the IEM Gyeonggi Online Qualifiers replays a while ago. Filter for TY and Maru in their TvT games.
If you can't find those, you can search for VODs on YouTube.

On Dec. 7, 2016, 2:24 p.m., partingdaboy  said:

Can you show some replays of this build?

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