Description

A gasless build that sacrifices early zergling speed and overlord speed in favor of very quick attack/armor upgrades and a high roach count when 2/2 finishes.

The goal of the attack is to inflict heavy damage or straight up end the game at around the 8:30 mark. It is then possible for the Zerg player to easily transition into Ultras while taking their 4th/5th.

Replay - Frozen Temple (2)

Build Order

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  12  0:01  Drone  
  13  0:12  Overlord  
  13  0:17  Drone  
  14  0:31  Drone x2  
  14  0:34  Drone  
  17  0:54  Hatchery  
  17  0:56  Drone  
  17  0:59  Drone  
  18  1:14  Spawning Pool  
  18  1:17  Drone  
  18  1:20  Drone  
  19  1:28  Drone  
  20  1:38  Overlord  
  22  2:01  Zergling x4  To deal with reaper harass
  22  2:06  Drone, Queen x2  Inject and then lay creep, Inject and then lay creep
  27  2:11  Drone  
  28  2:17  Drone  
  29  2:24  Drone  
  29  2:29  Drone  
  31  2:32  Drone  
  32  2:40  Overlord  
  32  2:41  Queen x2  
  36  2:53  Extractor  
  36  2:54  Extractor  
  34  3:00  Drone x3  
  34  3:01  Drone  
  34  3:05  Drone  
  39  3:09  Roach Warren  
  38  3:20  Hatchery  Use queens to clear reaper
  38  3:21  Queen  
  39  3:27  Drone x2  
  39  3:29  Overlord  
  41  3:44  Drone  
  41  3:45  Evolution Chamber, Drone x2  @ 100 gas
  41  3:47  Evolution Chamber  @ 100 gas
  41  3:54  Drone x2  
  43  3:57  Overlord  
  43  4:10  Zerg Missile Weapons Level 1  
  43  4:12  Zerg Ground Armor Level 1  
  43  4:14  Drone x3  
  43  4:16  Drone  
  47  4:18  Drone  
  47  4:20  Drone  
  49  4:43  Roach x4  
  49  4:44  Roach x3  
  63  4:46  Roach  
  63  4:50  Drone  
  63  4:51  Overlord  
  66  4:53  Overlord  
  66  5:10  Drone x3  
  66  5:11  Drone x5  
  66  5:13  Overlord  
  66  5:14  Overlord  
  74  5:15  Drone  
  75  5:23  Lair  
  75  5:25  Drone x2  
  77  5:36  Drone x4  
  81  5:48  Drone x4  
  81  5:49  Drone  
  86  5:53  Extractor x2  
  86  5:56  Overlord x2  
  84  5:59  Drone  
  84  6:00  Drone x2  
  87  6:14  Extractor  
  87  6:15  Drone x3, Extractor  
  88  6:20  Zerg Ground Armor Level 2  
  88  6:23  Zerg Missile Weapons Level 2  
  88  6:24  Overlord  
  88  6:25  Overlord x7  
  88  6:41  Roach x9  
  88  6:44  Glial Reconstitution  
  106  6:55  Roach  
  106  6:56  Roach x5  
  118  7:04  Overlord x2  
  118  7:06  Roach x2  
  118  7:07  Roach  
  124  7:19  Roach x5  
  124  7:20  Roach x2  
  138  7:26  Roach  
  138  7:27  Roach  
  138  7:29  Overlord  
  142  7:30  Roach  
  144  7:41  Roach x3  
  144  7:42  Roach x4  
  158  7:47  Roach  
  158  7:48  Roach x3  
  166  7:58  Roach x4  
  174  8:10  Roach x7  
  188  8:15  Ravager x5  
  188  8:16  Ravager  
  188  8:19  Ravager  
  195  8:24  Ravager  
  196  8:32  Roach x2  
  200  8:54  Extractor  
  200  8:55  Infestation Pit, Hatchery  Begin transitioning and taking additional bases
  198  9:00  Drone x4, Extractor  
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

After reaching 16 drone saturation on the main, workers should be rallied to the natural even if the hatchery isn't finished yet.

Dropping the spawn pool at 18 supply will allow the Zerg player to make an early extra drone and create a crisp timing where 4 zerglings can be made as soon as the spawning pool finishes to defend reaper harass and then 2 queens shortly after.

As the first 2 queens are done, immediately inject with both and then start 2 more. Use the next 25 energy on the first initial two queens to lay down a creep tumor in your main to connect to your natural and another at your natural to connect to your third base.

Do not continue queen production on your main as your third queen will remain injecting the main hatchery for the rest of the game. However you should be making constant queens on your natural, going up to 4 queens not counting the one in your main. These 4 queens will be vital at defending any Terran 2 base aggression. (i.e. Maru's double medivac 16 marine stim)

After reaching 2 base saturation, 8 roaches should be made BEFORE making any drones on your third base. This will allow for a 4 queen 8 roach force that should be plenty for defending 2 base aggression. If your opponent is opening with 6 hellions or any other kind of earlier aggression, consider making roaches sooner before 2 base saturation.

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Details

  • Created by: Tirelessethan
  • Published on: Jul 30, 2016
  • Modified on: Jul 31, 2016
  • Patch: Pre-3.8.0
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Comments (1)

On Nov. 6, 2016, 3:58 a.m., Tilko  said:

Thanks for posting this, this can be a very powerful timing with +2/+2 and approximately maxed army. I've been using the 3 Base Roach/Rav/Ling Timing against T, but this build feels both safer and stronger.

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