Description

This is the build featured on my website found here

VOD

https://www.youtube.com/watch?v=gFFs-rsQVss?start=622

Build Order

Get SALT Encoding   

  13  0:12  Overlord  
  17  0:51  Hatchery  
  18  1:02  Extractor  
  17  1:20  Spawning Pool  
  19  1:38  Overlord  
  20  1:45  Action  Send 20th drone to hold position close to an extractor at the third base
  20  2:00  Queen x2  
  24  2:04  Metabolic Boost  Take 1 drone off of Gas once you have 100
  24  2:05  Zergling x4  
  30  2:35  Hatchery  
  33  2:55  Overlord  
  33  3:00  Queen  
  36  3:03  Overlord  
  54  4:00  Evolution Chamber x2  Can be delayed until ~4:30 depending on the game. Start +1 Melee, +1 Carapace as soon as these finish
  54  4:15  Action  Put 1 Drones back on gas
  62  4:25  Zerg Melee Weapons Level 1, Zerg Ground Armor Level 1  Start +1/+1
  76  5:00  Baneling Nest, Extractor  
  82  5:15  Lair  
  90  5:30  Extractor x2  
  94  5:50  Extractor x2  
  98  6:12  Centrifical Hooks  centrifugal hooks*
  94  6:00  Hatchery x2  4th , macro hatchery
  106  6:30  Zerg Ground Armor Level 2  
  106  6:35  Zerg Missile Weapons Level 1  //can also be melee level 2 slightly later
  106  6:40  Hydralisk Den  Once this completes start muscular augments
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

Notes This build focuses on tech (upgrades and baneling nest) a little more than is required. It is completely reasonable to delay some gas as well as upgrades and baneling nest for faster drones. (upgrades -> 4:30, bane nest to 5:15-5:30)

You want to transition to Infestation Pit, Hive and Ultralisk cavern as you are safe to do so. Depending on the game, your macro, your initial defense and the Terran build you can get infestation pit as early as you have the resources to afford it after getting muscular augments and a few hydras but you can delay the structures into the 8 or 9 minute mark depending on the game.

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Details

  • Created by: Beardie
  • Published on: Oct 27, 2017
  • Modified on: Nov 01, 2017
  • Patch: 3.8.0
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