You guys have been asking for it for a while and I was meaning to do it the entire time as well: Time for the 2 oracle/adept build. Neeb showed just how versatile this build can be and how strong it is to allow you to set up for the mid game while still applying pressure that isn't an archon drop. The games used for this might be from a few months ago, but I've still seen people using the same build today, and since we get to actually download these replays we might as well use them.
Since this is the last one for a while, I figured I'd write down the build orders for a few of the follow ups and variations that Neeb did, so you guys get more than one build this time. There's a 19 Nexus double oracle/adept pressure, 19 Nexus single oracle/gladept pressure, and a Nexus first double oracle/gladept pressure. (They will be uploaded separately on spawningtool)
In this version of the build, Neeb goes for the same opener up to the 2 extra gateways (he gets them on 46 instead of 44 this time just to fit in the pylon first with probe production) but he only makes 1 oracle this time and goes for a fast twilight. He also chooses to chrono probes instead of the 2nd and 3rd adept. He then goes for his natural gasses slightly earlier but an overall later 3rd Nexus. This is because you're going down 2 tech paths on 2 bases instead of just one. The push lines up to be fairly similar as the first build, but it pushes with 12 adepts with glaives (gladepts) instead of 8 without it, 30 seconds later. He again does a similar thing where he feints multiple times with the shades and picks just the right moment to let them finish when Nerchio is paying the least amount of attention.
This version is a little more reliant on the adepts doing damage and not falling on their faces since your robo will be later and your extra gates will be later due to how many more adepts you warped in. Neeb almost doesn't hold a follow up roach/ravager "all in" (because zergs are apparently never all in xd) because he made his extra gates a bit late since he was occupied with the adept pressure. However, this is still a very potent version of the build that can catch a lot of zergs off guard if they aren't prepared for that many gladepts at the time that it hits. From there you transition into immortal/chargelot/archon/storm just as before for the mid game.
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