Description

Personal build, is flexible with ground units - but weak as it does not aim at producing air units, however with the large economy it promotes it wouldn't take long to change up the build mid-game and create counters. This build is an outline of the buildings, and leaves the creation of units to defend or scout/harass before your peak up to you as every game is different. Once you have 3+ Warp Gates start massing Stalkers.

This build assumes you keep building probes, and I don't bother writing them in after the second Nexus. You are very able to go into a 3rd Nexus once you start warping in Stalkers if you want, it really is up to you.

This is something I am just putting together, timings are still being worked out, and it really is just a reference for me but any are welcome to use and play around with.

Build Order

Why is there no SALT encoding or Overwolf build?

  9    Pylon  
  11    Probe (Chrono Boost)  
  13    Probe (Chrono Boost)  
  14    Forge  
  15    Pylon  
  15    Probe (Chrono Boost)  
  18    Nexus  
  18    Photon Cannon  1 now @ Nexus, build more near drones, gateways etc as you go. Should have resources to make many of them to defend.
  20    Gateway (Chrono Boost)  
  20    Pylon  
  20    Assimilator  Put 3 Probes on both as soon as they are ready.
  21    Gateway  
  21    Cybernetics Core  Research 'Warp Gate' ASAP w/ chrono.
  29    Protoss Ground Weapons Level 1 (Chrono Boost)  
  30    Pylon  Research Warp Gate ASAP w/ chrono
  30    Warp Gate x3  
  42    Pylon (Chrono Boost)  
  42    Protoss Ground Weapons Level 2  
  42    Warp Gate x3, Twilight Council  Research 'Blink' ASAP w/ chrono.
Spawning Tool Build Advisor. Get it on Overwolf

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Details

  • Created by: Spellweaver
  • Published on: Sep 30, 2016
  • Modified on: Sep 30, 2016
  • Patch: Pre-3.8.0
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